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Not sure about that one its abit late now, I'm GMT scotland so I doubt anyone working in america will be up and about ready to get into an involved conversation.
D3DX9 30 DLL FLATOUT 2 WINDOWS
Just plain old windows firewall, with windows security essentials.ĩ. No I do not share the network with other players.Ĩ. Wireless network, Router brand: USR robotics, model: 9111Ħ. Sometimes of freak days I can play all day its only happened once to date though can't remember when it was though.ĥ. I've been having disconnects like this since I started playing the game january 1st or there abouts.Ĥ. Disconnects tend to group up and hit you all at once, somtimes they can be spaced out but once you have one your far more likely to have multiple in the next 10 to 20 mins. Today I got a nice period of latency bars for about three quarters of an hour before it started hitting me with the disconnects. I don't think it really matters what server I log into it hits me with the 9000s, But I do most of my play on the server Zez Kai Ell.Ģ. Thank you!įirst of all woah, thats exactly what most people are wanting to know :)ġ. This will help us look through the responses much faster. Please try to only respond to this thread by answering these questions, as formatted. Would you be willing to be contacted by a BioWare developer and work through some debugging steps hands on with us (most likely via phone)? If so, what timezone are you in? Are you running any antivirus or firewall programs or any other network filtering program?ĩ. What version of Windows are you running? Are you running 32 or 64 bit?Ĩ. Do you share the network connection with others? If so, do they play SWTOR, and have they also experienced disconnects? Are their disconnects at the same time as yours?ħ. Are you on a wired or wireless connection? If wireless, what brand and model of router are you using?Ħ. How reliably can you reproduce the disconnects? 100%? 75%?ĥ. Have you been receiving the disconnects continually? Are they during particular times of the day? Has it been consistent since launch? Do they tend to group up?Ĥ. (remember to tell us timezone!) We’re looking these up in the logs, so the more specific you can be the better!ģ. Day and time of a 1-2 hour block where you disconnected on average more than once every 15 minutes. Name of the server where you encounter disconnectsĢ. (CS will have any info that we’ll need).īelieve me, we want to get this resolved and we’re doing everything we can to try to make that happen!ġ. If you’re willing to work with us, please let us know on this thread and we’ll contact you to follow up. We’d like to pick a few tech-savvy folks to get contacted by our networking and server engineers and walk through some debugging steps to try to nail down where the issue is happening. We’ve got a new and much more specific list to fill out, and the last item is particularly important. We’ve got another change we’re going to be trying soon (we have to make sure we don’t break things while we’re fixing other things) but we’d also like to get some additional information from you guys.
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Our goal is to correlate who gets hit by the problems, when they get hit, and what things they have in common. Over the last few weeks, we’ve been tweaking some of our network parameters to try to isolate the specific networking errors and also adding a lot of debugging information to our logs. For all the people posting here, there are probably dozens of different causes, but we do think that there is one issue that is hitting most people, which shows up as repeated disconnects every few minutes with a latency spike just before the disconnect. It could be something on our end like a flaky router, something on your end like a bad wireless or antivirus, or something in between like an ISP throttling traffic. However, that means that there can be any number of reasons that the error can show up. That’s why a lot of you are seeing the latency meter go into the red just before the disconnect happens, because the connection isn’t getting information through. It means that for some reason, the server hasn’t heard from the client for over 30 seconds.
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D3DX9 30 DLL FLATOUT 2 UPDATE
We are actively working on the disconnects, and I wanted to take a minute to update you all on what we’ve been up to, what our plans are for the next steps, and what additional information we’d like to get from you.įirst, let me tell you a bit about Error Code 9000 – unfortunately, it’s a pretty generic error. Hi guys! Thank you for helping us in trying to track down these issues.